Fast ray tracing algorithm for cloud slice visualization
Електронного архіву Харківського національного університету радіоелектроніки (Open Access Repository of KHNURE)
Переглянути архів ІнформаціяПоле | Співвідношення | |
Title |
Fast ray tracing algorithm for cloud slice visualization
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Creator |
Bilous, N.
Ostroushko, A. Shergin, V. |
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Subject |
cloud
ray tracing β-slice |
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Description |
The three-dimensional computer graphic is widely used today in visualization systems of scientific researches, a computer tomography, producing of computer games, TV, animation, advertise manufacture etc. Especially high requirements are shown to realness of formed images. One of the most perspective methods is ray tracing. Fast ray tracing algorithm is proposed. This algorithm allows forming images of cloud slice according to the model described in [Ostroushko, 2010]. Using projecting ray’s classification allows excluding rays which has not crossings with cloud. Due to low memory requirements for storage of the cloud model and intermediate data fast ray tracing algorithm can be implemented on the GPU-based systems. |
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Date |
2018-07-02T14:17:02Z
2018-07-02T14:17:02Z 2010 |
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Type |
Article
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Identifier |
Belous N. Fast ray tracing algorithm for cloud slice visualization / Ostroushko A., Bilous N., Shergin V. // International Journal “INFORMATION THEORIES & APPLICATIONS”. – 2010. – Vol. 17, №3. – С. 243–251.
1310-0513 (printed) 1313-0463 (online) 1313-0498 (CD/DVD) http://openarchive.nure.ua/handle/document/6425 |
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Language |
en
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Publisher |
ITHEA
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